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NAME

t.water.hazard - Takes an input watermask STRDS generated by t.sentinel_1.watermasks and calculates flood frequency and flood depth maps from it.

KEYWORDS

display, raster

SYNOPSIS

t.water.hazard
t.water.hazard --help
t.water.hazard [-rdp] input=string [dem=string] output_frequency=string [output_permwater=string] [input_permwater=string] [output_countdates=string] [output_flooddepth=string] [flooddepth_parameter=string] [perm_threshold=integer] [--help] [--verbose] [--quiet] [--ui]

Flags:

-r
Calculate relative flood frequency as percentage of flood pixel occurence relative to total coverages
-d
Estimate flood depth based on input DEM
-p
Don't estimate permanent water bodies, provide water body input raster instead
--help
Print usage summary
--verbose
Verbose module output
--quiet
Quiet module output
--ui
Force launching GUI dialog

Parameters:

input=string [required]
Input space time raster dataset (STRDS) containing water masks
Use t.sentinel_1.watermasks to calculate the STRDS
dem=string
Input DEM to calculate flood depth
Input DEM to calculate flood depth
output_frequency=string [required]
Output flood frequency map
output_permwater=string
Output permanent water raster
input_permwater=string
Input permanent water raster
Only valid if -p flag is set. No output permanent water map will be produced
output_countdates=string
Output raster map with no. of scenes per pixel
output_flooddepth=string
Output raster map with flooddepth statistics
flooddepth_parameter=string
Flooddepth statistic
Used to aggregate the individual flood depth rasters
Options: average, median, minimum, maximum, range, quart1, quart3, perc90
Default: median
perm_threshold=integer
Pixels that are water [perm_threshold]% of the times are classified as permanent water
Default: 50

Table of contents

DESCRIPTION

t.water.hazard takes an input watermask STRDS generated by t.sentinel_1.watermasks and calculates flood frequency and flood depth maps from it.

SEE ALSO

t.sentinel_1.water

AUTHOR

Guido Riembauer, mundialis, Germany

SOURCE CODE

Available at: t.water.hazard source code (history)

Accessed: Sunday Jul 12 17:27:34 2026


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